Let me tell you how I came upon BioShock: a new client liked the 1950’s dark, art deco feel to it, and asked me if I had seen it as a reference for their site design. So, being the ever-selfless businesswoman, I decided to spend some time playing the game to see how it felt. And a conversation like this took place:
Me: “I know I have made it when I get to justify playing games for a client.”
Jason: “No, Téa, you’ll know you’ve made it when you get to charge clients for the hours spent playing the game”.
Man he’s a smartarse.
A couple of weeks later, I have just, right now, finished playing it. And I have to say, I think… I have found the perfect game. Not too hard that it alienates me (Hello Far Cry-where-I-played-the-last-level-in-God-mode-because-I-have-carpal-tunnel-and-suck), and enough depth and choice to the story that keeps my goldfish-like attention span.
I really don’t know that I can fault this game. There are so many ways to play it (and apparently the ending reflects *how* you played the game…of course, I am always the good guy and can’t bring myself to play the bad guy… so I am just going on rumour
)
Anyway, if you haven’t played it yet. DO. IT. NOW.
It is creepy. It is intelligent. And, it is currently 12:35am and I don’t know that I can sleep just yet because I may just have nightmares. But boy, is it fun!
Check out the demo here.
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